Description
Make the code even more devious by using multiple pegs of the same color or by leaving one or more peg holes empty
2-4 playersAges 10+30-60 minute play time
portrays glorious artwork
a tilt-rotor aircraft
including in-depth discussion of common pitfalls and solid techniques for making Fiasco games excellent as well as advice for writing your own Playsets and hacking the rules
KINGYO Deck-building Make the code even moreIn Kingyo, you have to catch as many Kingyo (goldfishes) as possible, matching the colors of the dice. The Kingyo cards are laid out around the 5 dice. Players can divide themselves into teams as they wish. Each player takes a Bowl card to place the Kingyo cards they will catch. One player rolls the 5 dice, then all players simultaneously try to catch the cards with Kingyo that match the colors of the dice, announcing the colors of the Kingyo caught.
Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
- To process your return/exchange, please contact us at [email protected]
- Please click here for more details>>> Return & Exchange Policy
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