Description
capsizing a boat of demons into the scorching sea (don’t worry
Embark on an epic quest to settle the home island
Spells you cast cost {1} less to cast
This creates shared incentives as you work with other players to advance some ants and hold others back
it gains double strike until end of turn
CMM: Archfiend of Despair Upcoming capsizing a boat of demonsFlying Your opponents can't gain life. At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)
Exchange/Return Notes
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